I hope we don't run into the same problems with a "Roguetech" mod for MW5.īut so far I had no crash and everything is running fine on max settings, so fingers crossed, that we'll see something like RT soon Yes, damn, Roguetech is so addictive, but the ultralag it brings with it, has stopped me from playing BT. Apart for the initial problems with key-mapping, shadow quality, etc., the core "big-stompy-robots-make-things-go-boom" has been retained. Either way, yeah, if MW5 serves one basic purpose of making a FPS mechwarrior game good from the ground up, then we could have some fun with it. I'm currently playing Battletech vanilla with Heavy Metal DLC whenever I get some time during the weekend and I find it quite lacklustre and that's mostly 'cause I've become addicted to Roguetech. I'm pretty sure the mods are what's going to make this game thoroughly enjoyable. Even the mechlab UI is pretty much similar to Battletech except in MW5, we can switch to a detailed view (which is the default view in Battletech). I've had the same feeling since playing the demo. But it looks to me like it is going to be a FPS version of HBS BATTLETECH, which is fine with me and I will judge for myself if the story is even close to as good and the characters as interesting as the story and characters in HBS BATTLETECH.
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